﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BasicFramework.Enums;

namespace BasicFramework.Scenes
{
    public class SceneEventArgs : EventArgs
    {
        IScene scene;

        public SceneEventArgs(IScene scene)
        {
            this.scene = scene;
        }

        public IScene Entity
        {
            get
            {
                return scene;
            }
        }
    }
}
